Posted inGame Development javascript – Optimizing Efficiency of Minimal Translation Vector (MTV) Calculation in SAT Collisions [ad_1] I've applied a Collison Supervisor utilizing the Separating Axis Theorem (SAT), and I am in search of… Posted by GameWarp January 27, 2024
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Posted inGame Development second – Pixel platformer character collides with blocks above whereas there’s nonetheless a visual hole [ad_1] I used to be making an attempt to the arrange a tile map for a 2D pixel… Posted by GameWarp November 28, 2023
Posted inGame Development Godot 4.1 (2D) – Collision challenge from destructive y-direction [ad_1] I used to be attempting to the arrange a tile map for a 2D pixel artwork sport… Posted by GameWarp November 28, 2023