Posted inGame Development c++ – Digital camera code in polar coordinates [ad_1] I've OpenGL code for digicam: static float angleX = 180; static float angleY = 0; POINT mousexy;… Posted by GameWarp January 27, 2024
Posted inGame Development arithmetic – Normalized coordinates not translating to display screen coordinates the best way I would like them to [ad_1] I'm making a easy recreation in C# utilizing pictureboxes. I wish to transfer a picturebox on a… Posted by GameWarp January 26, 2024
Posted inGame Development second – Net utility for environment friendly placement of blocks [ad_1] Process: to develop a perform that effectively locations rectangular blocks in rectangular 2D container. The placement of… Posted by GameWarp January 7, 2024
Posted inGame Development 2nd – Net utility for environment friendly placement of blocks [ad_1] Activity: to develop a perform that effectively locations rectangular blocks in rectangular 2D container. The situation of… Posted by GameWarp January 6, 2024
Posted inGame Development c++ – Legitimate field on sport scene for stalking [ad_1] I research code of previous sport for 90s years. #outline WALL_L 1024 #outline STALK_DIST (WALL_L*3) #outline WALL_SHIFT… Posted by GameWarp January 3, 2024
Posted inGame Development opengl – GLSL 9-Slice (or 9-Patch) working with single texture, however not with atlas texture [ad_1] I have been in a position to implement 9Slice for textures when the feel is simply itself,… Posted by GameWarp December 9, 2023
Posted inGame Development c# – Changing from world coordinates to native coordinates [ad_1] I'm making an attempt to create a Radar/Minimap for the F1 2021 sport in C#/WPF. Here's a… Posted by GameWarp November 30, 2023