Vlambeer co-founder Jan Willem Nijman turns into sole proprietor of indie studio

Vlambeer co-founder Jan Willem Nijman turns into sole proprietor of indie studio

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Nuclear Throne and Ridiculous Fishing developer Vlambeer is again in enterprise after co-founder Jan Willem Nijman bought 100% possession of the studio.

Nijman, who beforehand owned 50 p.c of the studio, acquired the opposite half from fellow co-founder Rami Ismail after the pair determined that Vlambeer could be “higher off” within the palms of a sole proprietor.

The transfer means Vlambeer, which was successfully positioned into stasis in 2020 after the duo parted methods to pursue different ventures, is making one thing of a comeback.

In a thread on X, Nijman defined he’ll be certain Vlambeer’s long-gestating mission Ultrabugs lastly will get launched and can present an replace for Ridiculous Fishing EX.

“I wish to protect the traditional Vlambeer video games, and ensure they get the upkeep they should keep playable far into the longer term. So many video games get misplaced in time and it’s a rattling disgrace,” he added. “And final however not least: I’m going to maintain making indie video games with cool small groups like I at all times have! A giant due to all of Vlambeer’s wonderful collaborators, and everybody who made our video games attainable all through the years.”

In a separate put up, Ismail described the choice to relinquish his stake within the studio as a “massive second” however added it’s going to allow the corporate to forge a greater, extra sustainable future.

“Within the nearly half-a-decade since Vlambeer shut down, it has turn into clear that —whereas we had been each proud of our new freedom and our potential to work independently from one another— we weren’t absolutely proud of the place issues ended up. It felt like an odd limbo during which neither of us might commit the effort and time Vlambeer wanted to be maintained, however each of us had been depending on one another to take any motion,” he wrote.

“In the end, we’ve come to the conclusion that Vlambeer is best off within the palms of one among us. After discussing what meaning and who needs to be that one, I’ve determined to let Jan Willem purchase out my share of Vlambeer. Jan Willem’s present work nonetheless carefully aligns with the aesthetics of the studio, and his continued give attention to small video games continues to suit the model.”

Ismail said that Vlambeer will “at all times be a part of who I’m,” however that he’ll not be part of Vlambeer. “For me, that’s the finish of 1 story–and the start of yet one more,” he continued.

“With this newly gained freedom & time, my future as a recreation developer lies in just a few fairly totally different tasks which might be spinning up which might be not match inside the aesthetics and model that Vlambeer has so rigorously curated through the years. And my private pursuits proceed to give attention to initiatives that help the trade globally and domestically, and in serving to good folks make good video games in good methods.”



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