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The Hammerin’ Harry/Daiku no Gen-San collection continued from 1990 to the final Sport, Hammerin’ Hero, in 2009. Nevertheless, solely the primary Sport was launched in arcades. After the unique Hammerin’ Harry, the collection shifted fully to house platforms.

Whether or not or not a Sport within the collection could be launched within the West, nevertheless, was one other matter. In actual fact, solely the arcade unique and the aforementioned Hammerin’ Hero would attain North America, although two different titles would no less than discover their approach to Europe. The second Famicom/NES title, 1993’s Daiku no Gen-san 2: Akage no Dan no Gyakushō was not one among them.

That’s till Retro-Bit translated and reissued it. It was given to me as a part of the Hammerin’ Harry Concrete Assortment, which I used to be somewhat excited to attempt. I coated the primary Hammerin’ Harry final week, so now it’s time to dive into the extra elusive sequel.

Hammerin' Harry 2 Robot sit-ups
Screenshot by Destructoid

Robo-fitness

Hammerin’ Harry 2: Dan the Crimson Strikes Again looks like a reasonably easy sequel while you begin out. You as soon as once more play because the eponymous carpenter, and his sprite, moveset, and even powerups are the identical as they have been within the first Sport. The primary stage even takes place on the Unnecessary Markup Mall, which was below development within the unique Sport. Nevertheless, it doesn’t keep all that reminiscent.

The story this time round is that the ti… the sub-titular Dan the Crimson is harassing Harry to attempt to get revenge, whereas Dr. Parallel appears to drag the strings within the background. Apparently, Harry’s girlfriend, Donna, has been kidnapped, however I don’t bear in mind it arising very a lot. I feel she was in misery within the first Sport, as nicely, however that form of simply felt like a formality in mimicking the standard ‘80s protagonist motivation.

After going by way of some development areas, Hammerin’ Harry 2 begins to shift increasingly more into sci-fi. There’s a manufacturing facility, then you definitely’re on some practice in an underground tunnel, then there’s a bunch of secret base stuff. The bosses are usually Dan driving on some form of large robotic formed like an animal. However that’s actually solely the beginning of the place issues differ.

Hammerin' Harry 2 Kidnapping

What struck me most is that Hammerin’ Harry 2 locations extra emphasis on platforming than fight. Whereas there was a stability of this within the earlier Sport, a number of its focus was positioned on enduring assaults from enemies. With the sequel, you’re extra more likely to be killed by the sting of the display screen than waves of foes.

It’s high-quality. The controls are strong sufficient to make platforming pleasing, however I really feel that while you’re wielding a giant hammer, the Sport needs to be extra targeted on offering nails. Towards the top of the Sport, there have been only a few enemies, leaving you to hop round in full isolation. If there was something that may merely take a chip off your well being bar, it was often lasers or spikes; issues that aren’t as receptive to a blunt weapon. I really feel like among the id is changed by one thing much less satisfying.

Lots of the expressiveness of the primary Sport isn’t there, both. I remarked that the artwork in Hammerin’ Harry, whereas clearly affected by the NES’ limitations, could be very detailed, however a lot of that’s misplaced within the sequel. It’s not utterly devoid of life, nor does it look dangerous, however compared, there’s quite a bit much less love in its presentation. 

Hammerin' Harry 2 Jet Hammer
Screenshot by Destructoid

Every little thing appears to be like like a nail

However, it nonetheless will get fairly artistic at occasions. I discussed the tunnel practice earlier on, and the quickest manner for a Sport to succeed in my coronary heart is by practice. For some purpose, shifting trains are my favourite stage setting, whether or not you’re on them, in them, or driving them. This one has robots on it. They do sit-ups and shoot lasers like Rock ‘Em Sock ‘Em robots engaged on their seashore bods. It’s simply too dangerous the extent isn’t that a lot enjoyable.

In a while, there’s a pair of scrolling shoot-’em-up phases the place Harry hops in a rocket mallet. It’s a charmingly amusing phase, however sadly, they’re not a lot enjoyable both. There’s solely a handful of poorly thought-out weapons, and enemies will solely spawn in at perhaps two at a time, assumedly to not push the sprites numbers into flicker territory. They’re fairly boring.

To its credit score, Hammerin’ Harry 2 is a bit longer at eight ranges over the earlier Sport’s 5. The truth that it’s additionally not as a lot enjoyable as its predecessor implies that, by the point it’s throughout, you’re not precisely hungry for extra. That’s damning with reward, so I’ll attempt to lighten that assertion by saying it’s not all that dangerous. It’s simply whereas Hammerin’ Harry had a number of attraction that made it stand out regardless of its weaknesses, Hammerin’ Harry 2 simply doesn’t.

Hammerin' Harry 2 Retro-Bit reproduction
Picture by Destructoid

Strong

Retro-Bit’s translation is fairly strong, however there wasn’t a tonne of textual content to vary to start with. It sticks fairly near the beforehand present one of many first Sport. What I did discover bizarre is that they left the voice clips of their unique Japanese as a substitute of fixing them to be just like the localization of the primary Sport. So, as a substitute of his trademark “Let’s get busy,” Harry says “Ikuze!” like a big portion of Japan’s early online game protagonists. Extra confusingly, nevertheless, is that the top stage voice screams “GEN-SAAAAN!” as a substitute of “H’MM’RNHRY.” I suppose if you happen to’re shopping for this Sport, you realize Harry’s unique title, nevertheless it feels a bit misplaced.

If it was as simple as merely altering the voice clips, I assume that Retro-Bit would have simply executed it, so there’s probably a purpose why they have been left as is. To make up for it, the textual content does include a heaping of hammer puns. A+ proper there.

The manufacturing of the bodily cartridge is pretty much as good because it was with Hammerin’ Harry. You possibly can reference that article for a broader overview. This time round, the cartridge is made to appear to be concrete, and it’s a bit extra convincing than the woodgrain of the primary Sport. Each are fairly high-quality bodily reissues. The duvet for Hammerin’ Harry 2 isn’t actually nice, nevertheless it’s just about what the Famicom model appeared like, so it’s what it’s.

Cooking robot
Screenshot by Destructoid

Dangit!

It’s good to have the ability to play a localized Hammerin’ Harry 2 in an official capability, however the Sport itself is lower than spectacular. I feel my most important subject is that, only a week in the past, I mentioned that the primary Hammerin’ Harry “won’t be the console’s finest sidescroller, nevertheless it’s positively not boring.” This time round, I’m extra of the opinion that Hammerin’ Harry 2 is perhaps removed from the console’s worst sidescroller, nevertheless it’s positively boring.

It’s a disgrace, as a result of I hoped that the collection could be extra of a fixture for me on the console. I hoped for a extra Duck Tales/Duck Tales 2 scenario the place after enjoying one, the closeness in high quality makes enjoying by way of the second an apparent alternative. Right here, I’m not so certain. There’s extra of a gulf in enjoyment. I’ll, nevertheless, must look into the later video games within the collection. Particularly, maybe, the SNES and PSP video games that may observe. As for Hammerin’ Harry 2, it’s, sadly, not the sharpest software within the field.

For different retro titles you could have missed, click on proper right here!

Zoey Handley

Workers Author – Zoey is a Gaming gadabout. She obtained her begin running a blog with the neighborhood in 2018 and hit the entrance web page quickly after. Usually discovered exploring indie experiments and retro libraries, she does her finest to stay chronically uncool.

Extra Tales by Zoey Handley

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