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Mannequin house is the title of the house you’re in earlier than you might have utilized any of S
, R
, or T
.
World house is the title of the house you’re in after you might have utilized all of S
, R
, and T
.
We do not typically title the areas for every step of the transformation between the 2. Usually, all three are concatenated into one matrix M = T * R * S
, so we’re not making use of them as particular person steps in any respect however , and a vector by no means exists in an intermediate house:
p_world = M * p_model
A “house” isn’t just the route of its foundation vectors, but in addition its scaling and absolute place / “reference zero”. So we won’t actually say the vector is in both mannequin ot world house once we’ve utilized a few of these steps however not all of them.
What we are able to say is…
-
The primary three diagonal parts of the
S
matrix (S[0,0]
,S[1,1]
andS[2,2]
) are the size components to use to the mannequin’su
,v
, andw
axes, respectively.The consequence could possibly be known as “scaled mannequin house”
-
The primary three columns of the
R
matrix are the unit route vectors in world house that you really want the mannequin’su
,v
, andw
axes to level alongside after rotation. This rotation doesn’t change the placement of the mannequin’s origin (the purposeu = v = w = 0
) — we pivot round this origin level.The consequence could possibly be known as “scaled and rotated mannequin house” or “unshifted world house” because it doesn’t incorporate translation but.
-
The final column of the
T
matrix is level in world house the place you need the mannequin’s pivot/origin to maneuver to, after rotation.
Does that reply what you wanted to know?
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