[ad_1]

Tower of the Pumpkin – Illustration in Affinity Designer

This was my entry for the banner competitors on towers and turrets of the Affinity Designer – hands-on Fb group. As I’m an administrator within the group and decide the entries, it didn’t run within the competitors – however it was nice enjoyable to work on.

I additionally wanted to show a degree to myself as I simply had a irritating appointment with the hand therapist. Photographs from 3 years in the past confirmed some main adjustments – none for the higher. It’s particularly irritating as there may be little extra I can do however train, maintain utilizing my arms, and monitor the progressive decline of muscle mass in my arms.
So, reasonably than sit again and really feel sorry for myself [I did that for a little while and got bored with it quickly], I sat down and labored on a difficult illustration. It was plenty of enjoyable!

2dgameartguru - Tower of the Pumpkin
2dgameartguru - Tower of the Pumpkin
2dgameartguru - Tower of the Pumpkin
2dgameartguru - Tower of the Pumpkin

So far as the method goes – I used tapered strokes for the vines, expanded them, and put them into a gaggle to be used with the Form Builder. Creating the intertwined components in components. It simply will get complicated when you have got greater than 2 traces. I then joined them again along with Boolean Add to create the shapes for the clipping masks. The preliminary traces grew to become the bottom for the shading and a replica makes use of a vector brush for the road patterns. Extra traces with tapered strokes make the highlights – utilizing Overlay and Add because the mix mode. Extra shapes change the color of the inexperienced with Vivid Gentle and Color because the mix mode.

This submit Affinity Designer – Illustration – ‘Tower of the Pumpkin’ first appeared on 2dgameartguru.

[ad_2]

Leave a Reply

Your email address will not be published. Required fields are marked *