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Most of those adjustments have been in response to suggestions from our final playtest that largely mentioned our concepts and stage have been good conceptually, however it was too buggy and did not permit the participant to essentially benefit from the recreation itself. We had a big give attention to bug fixes this week for that reason and suppose that each one of our puzzles and mechanics have been cleaned up and improved. We hope that this stage has few bugs left after this week and hope to spend most of our time within the subsequent iteration making our second and last full stage which is able to happen in a pond. We have already got concepts for this water centered stage and have begun preliminary implementations with all our earlier bugs and fixes in thoughts so we are able to hope to keep away from most of the similar errors.
Home windows and Mac builds will be discovered right here https://www.indiedb.com/downloads/beneath-the-canopy-a-miniature-tale.
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