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Skillsets:
- Setting Design in Gaea
- Texturing in Houdini
- Optimization in Unreal Engine
- VR Improvement in Unreal Engine
- Mesh Landscapes in Houdini
Huge Landscapes (>16K) with SPEED (Mesh Based mostly using Nanite Tiles) I’m working alone VR open-world sport utilizing the abovementioned abilities!
Costs for my providers range fairly a bit, with regards to landscapes, it will probably vary simply from 200 – 700 USD, the decrease finish being solely a heightfield and masks for use in Unreal Engine or different software program for texturing, and the upper finish being creating new programs in SideFX Houdini together with the prevailing programs I’ve to construct a customized panorama with high-quality customized maps and a mesh-based workflow, slightly than the gradual and clunky UE5 Panorama system in place now. So far as Optimization, that may run wherever from 100 – 300 USD, relying on Pace, messiness of hierarchy, and goal FPS.
Artstation: https://www.artstation.com/rwxr-xr-x
Contact: Be happy to DM on discord (most well-liked) @rwxr-xr-x
e mail at [email protected]!
Further Data: Accessible 4 days of week except contractually employed, or secure earnings Feedback, emails, DM’s welcome! In case you have any questions on providers I’ll supply however haven’t listed right here, please attain out! I’m very open about what I can and can’t do!
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