[ad_1]

KSPC

Stage 1
*

View Profile


I do know it has been like 3 weeks for the reason that final replace, however I used to be capable of enhance efficiency through the use of OpenGL 3 and I additionally cleaned up the block code!


Logged

KSPC

Stage 1
*

View Profile


I’m attempting to do silent hill (sorta) fog for the eighth time, this time i am making it a dice so it’d work?


Logged

KSPC

Stage 1
*

View Profile


What the hell, fog is form of working now. It is going to be a world characteristic, for now it’s programmed as a standard block, and it spawns in as a standard biome, so it results in some points which I have to work out. Nonetheless, it is a particular 128x128px sprite somewhat than a 32×32, so it might look higher? GN

It wants some work, however it’s begin. In all probability will work on it tomorrow.


Logged

KSPC

Stage 1
*

View Profile


I feel I discovered why efficiency has been shit a number of the occasions. As an alternative of correctly closing it through the ESC key I take advantage of alt f4 which for some motive would not correctly shut it, so like typically I’ve 2-3 recreation home windows open.


Logged

KSPC

Stage 1
*

View Profile


Proper now engaged on smaller clouds enemies idk if they are going to shoot or not. It might be a 1.0.0 (I imply island world pre alpha is like 2 months past launch).


Logged

KSPC

Stage 1
*

View Profile


I fastened world gen and chunk gen. Additionally, I made block placement higher, you press c to +1 (in y) a block, q to -2 and r to -1! (or the opposite manner round, I’m confused). Makes bridges quite a bit simpler!


Logged

KSPC

Stage 1
*

View Profile


I doubt anybody actually reads this far however oh properly. I would like some solutions.

1a. I do not know the way to punish the participant for dying? I do not assume I will do a listing deletion (I am too lazy to implement it, possibly I will make it a problem possibility, however it might be a perma delete greater than seemingly.

2. Wouldn’t it be okay if I make a “unified” stock system? I’m having a number of points coping with interactions between a hotbar and stock.  I’ve two choices to attempt to get it to work for the tenth time or go along with this plan.

Have a 2 (or possibly 3) x 10 stock on display screen completely. I received it to work alright for the principle stock, I will most likely a picture of the at present chosen merchandise within the prime left of prime proper 

Instance: (See prime panel of UI)


Logged

KSPC

Stage 1
*

View Profile


Pre Alpha 1.0.0 (or 0.0.1 IDK the versioning scheme) coming tomorrow (or Saturday)!

Options:

Primary Stock system you’ll be able to choose a block with the arrow keys, whenever you mine a block you get extra blocks, nevertheless you don’t use blocks up whenever you mine ’em, nonetheless a WIP. However you’ll be able to choose between blocks!

Infinite Floating islands in x and z and y axis!

Block Putting and destroying!

Well being

What’s Not:

A completely fledged stock system

Survival parts (besides well being bar)

Tremendous properly optimized!

What to anticipate:

Keep in mind Minecraft basic, count on basic degree options!

Highway Map:

Efficiency enhancements in 1.1!

Primary survival parts in 1.2!

And extra!

(I have to work on the launcher and such!)


Logged

KSPC

Stage 1
*

View Profile


I purpose for a launch both round 11pm-12am.

After I end the launcher, I’m going to see how arduous fixing this one bug can be (a floating level spherical error I feel?). And a UI bug.


Logged

KSPC

Stage 1
*

View Profile


I’m engaged on the launcher (I added a settings menu), if the whole lot goes to plan count on it to launch at midnight or near it. If not, count on a launch tomorrow.


Logged

KSPC

Stage 1
*

View Profile


I’m going to 2 issues repair the UI color and texture the fist.


Logged

KSPC

Stage 1
*

View Profile


Delay: 1-2am!


Logged

KSPC

Stage 1
*

View Profile


I completed pre alpha 1.0.0, I would like to complete the launcher and we’re good!


Logged

KSPC

Stage 1
*

View Profile


Virtually performed with the launcher, sorry you are downloading the shaders twice, I will repair it later at the moment, I have to go to mattress quickly. You’ll be able to delete the shaders folder from res, the shaders within the root of the sport listing is what the sport reads from.


Logged

KSPC

Stage 1
*

View Profile


It is performed, there’ll most likely be a number of minor updates quickly, since that is type of rushed the play testing discussion board submit is being made rn. Right here is the hyperlink for the web site which has the downloads -> https://erievs.github.io/islandworld-web/

Logged

KSPC

Stage 1
*

View Profile


1.0.1 will probably be coming quickly, extra biomes and I began work on correct block breaking.


Logged

[ad_2]

Leave a Reply

Your email address will not be published. Required fields are marked *