Posted inGame Development collision detection – Figuring out the wall of affect throughout BSP traversal [ad_1] I am constructing a 2D BSP based mostly physics recreation and am having hassle implementing what may… Posted by GameWarp January 9, 2024
Posted inGame Development Collision decision in a recreation with a teleport capacity [ad_1] I'm making a easy MOBA recreation. I've carried out AABB swept collision detection for participant and projectile… Posted by GameWarp January 1, 2024
Posted inIndie Game IslandWorld – Weblog/Devlog [ad_1] KSPC We've a brand new URL https://ce86-67-144-118-14.ngrok-free.app , yeah Zrok is having problem (my fault engaged on… Posted by GameWarp December 30, 2023
Posted inIndie Game IslandWorld – Weblog/Devlog [ad_1] KSPC Now we have a brand new URL https://ce86-67-144-118-14.ngrok-free.app , yeah Zrok is having situation (my fault… Posted by GameWarp December 28, 2023
Posted inIndie Game IslandWorld – Weblog/Devlog [ad_1] KSPC We have now a brand new URL https://ce86-67-144-118-14.ngrok-free.app , yeah Zrok is having problem (my fault… Posted by GameWarp December 25, 2023
Posted inGame Development javascript – Collision detection between draggable object and world objects? [ad_1] I've a recreation I am making in Javascript that can contain combining objects by dragging and dropping… Posted by GameWarp December 9, 2023
Posted inGame Development pygame – Bounding Field/Rectangle collision glitches [ad_1] I have been engaged on this golf sport for a few weeks and have been making an… Posted by GameWarp December 9, 2023
Posted inIndie Game Citizen Ache | First Individual Motion Prototype [ad_1] Ordnas Extra strong work, by the seems to be of issues!I do like that these numerous hazards--the… Posted by GameWarp December 7, 2023
Posted inGame Development c++ – How do I make a correct rebound in a field with an angle totally different than 0 [ad_1] I am utilizing Box2D and rebounding a field every time it hits the underside or prime of… Posted by GameWarp December 7, 2023
Posted inGame Development physics – Cocos2dx+Chipmunk: Absolutely elastic collision between transferring our bodies [ad_1] I am utilizing Cocos2dx and the inbuilt Chipmunk physics engine, and at present I've obtained my PhysicsBodys'… Posted by GameWarp December 7, 2023