Posted inGame Development 3d – The way to rotate spaceship quaternion to face goal path with fixed angular velocity? [ad_1] I bought it. I used to be almost there for ages, and flipping the multiplication on the… Posted by GameWarp February 26, 2024
Posted inGame Development sport loop – How can I make a dependable time-based object updating system? [ad_1] So an object has a place, velocity, and is affected by gravity. #embrace <simd/simd.h> // MacOS struct… Posted by GameWarp November 27, 2023