A Half-Life bug launched by Home windows 2000 simply obtained mounted finally

A Half-Life bug launched by Home windows 2000 simply obtained mounted finally

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Half-Life just lately acquired a giant replace to have a good time its twenty fifth birthday, however a major bug remained. In a well-known scripted sequence throughout which a protracted, inexperienced tentacle busts via a window and drags away a scientist, the scientist and the tentacle could be mis-aligned, making it appear to be the scientist floated out of the window of his personal volition.

Not anymore. After over twenty years, Valve programmer Ben Burbank has mounted the bug – and defined how he did it.

All of Half-Life’s textures had been created by a single individual, new making-of documentary explains

All of Half-Life’s textures had been created by a single individual, new making-of documentary explains

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Half-Life turns 25 years previous tomorrow, with new maps and updates to have a good time. Valve additionally reunited the sport’s authentic builders for an hour-long making-of documentary by which its authentic programmers and artists reminisce about creating the first-person basic at a time when a lot of them had by no means shipped a sport earlier than.

Chief among the many revelations inside is that every one of Half-Life’s textures had been created by a single individual, Karen Laur.