Posted inGame Development second – Net utility for environment friendly placement of blocks [ad_1] Process: to develop a perform that effectively locations rectangular blocks in rectangular 2D container. The placement of… Posted by GameWarp January 7, 2024
Posted inGame Development 2nd – Net utility for environment friendly placement of blocks [ad_1] Activity: to develop a perform that effectively locations rectangular blocks in rectangular 2D container. The situation of… Posted by GameWarp January 6, 2024
Posted inGame Development c++ – Separating axis theorem implementation ends in limitless extending colliders alongside the Z axis [ad_1] I'm attempting to implement SAT and it really works apart from the truth that colliders prolong infinitely… Posted by GameWarp November 26, 2023