opengl – Strip separating gentle from shadow
I’ve a stripe separating gentle from shadow (I don’t have shadows), it strikes with the digital camera. Opengl code: glPolygonMode(GL_FRONT, GL_FILL); glPolygonMode(GL_BACK, GL_FILL); glEnable(GL_DEPTH_TEST); glEnable(GL_NORMALIZE); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_STENCIL_TEST); glStencilOp(GL_KEEP,…