Posted inGame Development shaders – How do I choose terrain in GLSL (+openGL) by choosing 2D vertices positions struggling on day 4 [ad_1] Presumably the issue is with the interior codecs and my understanding of that, however I have been… Posted by GameWarp January 27, 2024
Posted inGame Development Figuring out excessive vertices for shadow results in 2D sport utilizing JavaScript [ad_1] I am going through a difficulty whereas making an attempt to determine the 2 most excessive vertices… Posted by GameWarp January 12, 2024
Posted inGame Development shaders – How do I render zones like Cities Skylines district device? [ad_1] shaders - How do I render zones like Cities Skylines district device? - Recreation Growth Stack Alternate… Posted by GameWarp January 7, 2024
Posted inGame Development Intersection of a Line Section and a Rectangle [ad_1] As you'll simply discover out, probably the most straight-forward resolution is to run a number of occasions… Posted by GameWarp December 9, 2023
Posted inGame Development unity – Cross texture array into shader and paint mesh vertices relying on vertexattributes [ad_1] Properly, I am a beginner with shaders, I am simply making an attempt to color a mesh… Posted by GameWarp December 8, 2023
Posted inGame Development c++ – How do I make a correct rebounce in a field with an angle totally different than 0 [ad_1] I am utilizing box2d and rebouncing a field every time it hits the underside or high of… Posted by GameWarp December 7, 2023
Posted inGame Development path discovering – Line of Sight Verify Theta* Algorithm [ad_1] Conceptually you wish to comply with the road from s1 to s2, figuring out which edges get… Posted by GameWarp November 29, 2023
Posted inGame Development c++ – Separating axis theorem implementation ends in limitless extending colliders alongside the Z axis [ad_1] I'm attempting to implement SAT and it really works apart from the truth that colliders prolong infinitely… Posted by GameWarp November 26, 2023
Posted inGame Development opengl – Skybox not texturing [ad_1] I've seemed for an answer for a short time now nonetheless I am unsure if different individuals… Posted by GameWarp November 25, 2023