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giraffeman210


I am excited to annouce a brand new venture I’m engaged on: The Legend of Athea.

The sport is a mixture between a breakout-style sport and a technique sport. There may be additionally some arms on motion combined in to maintain the participant at all times engaged. The principle gameplay is that there’s a battle between your military and the enemy military. All through the battle a fireball is flying across the battlefield, hurting every little thing in it is path. You need to use your magic defend to mirror it or it can destroy the defences you’ve gotten constructed up.

The total sport will embrace:
-A number of battles to battle.
-New buildings and models to unlock.
-Distinctive large bosses for each stage.
-A narrative-based marketing campaign involving a number of fantasy lands.

Try the demo and let me know what you suppose:
https://pig-hippo-games.itch.io/the-legend-of-athea-demo

« Final Edit: December 09, 2023, 08:03:59 PM by giraffeman210 »
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giraffeman210


That is the concept. The fireball can be utilized for good or evil haha I believe it provides a pleasant motion component and one thing else to impact the battlefield.


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BestFriendStudio

Degree 0
**

One man studio with ton of pixels

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I just like the twist and the concept it’s good to defend the world on the backside.

I believe that your sprites will look higher (particularly greater ones) if you happen to commit to 1 supply mild level. It is best to maintain it on the prime, particularly since you have already got shadows on the backside. This ought to be utilized to buildings as effectively.

Including some shadows below the characters (in the identical method as you’ve gotten completed with bosses) will make them extra grounded visually.

Additionally, darkish textual content in your primary menu shouldn’t be very readable towards darker grey, although you’ve gotten these brighter outlines. It is price that you simply experiment additional with that.

Here is a quick edit with some options associated to the above mild supply place remark (I did not wish to change the designs simply, simply give options). I hope will probably be useful.


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giraffeman210


Thanks for the suggestions! Additionally these boss redesigns look nice! Wish to be a part of the venture? haha


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giraffeman210


Final set of buildings! The sport is nearing completion!

Demolitionist:

These models strike the bottom with their hammers damaging every little thing close by.


Mine:

All adjoining unit particular talents are activated 20% sooner (would not stack).


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giraffeman210


The sport is getting oh so near completion! I am actually simply engaged on a couple of aesthetic issues after which will probably be able to go!

I did regulate loads of the unit/constructing powers so these posts above have been up to date to mirror the modifications.


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