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Welcome to 16-Bit Brawl, a sequence the place we pit two Sega Genesis and Tremendous NES video games towards each other to see which one comes out on prime. This time, we’re going to check out how the Blue Bomber himself, Mega Man, fared on each platforms. Did Nintendo or Sega’s programs get the higher recreation? Let’s discover out. 

Mega Man has had fairly the profession. There’s frankly an absurd variety of Mega Man video games on the earth, and that practice began again on the NES. Throughout the 8-bit period, Capcom launched a whopping 6 video games on NES and 5 on Sport Boy. That’s quite a lot of Mega Man. However when it got here time for 16-bit residence consoles, Mega Man went via a little bit of a dry spell. Capcom created the spinoff sequence Mega Man X, which noticed 3 entries on Tremendous NES, however the authentic, traditional Mega Man solely acquired one authentic title, and one quite unusual remake. Let’s check out the contenders. 

In Nintendo’s nook, we’ve Mega Man 7. This recreation acted as a direct followup to Mega Man 6 for NES, and did some actually cool issues by way of evolving the Mega Man method with environments that might be affected by sure robotic grasp weapons. It was additionally the primary recreation within the traditional sequence to function a extra trendy artwork fashion, and what a method it was. Mega Man 7 is without doubt one of the most colourful and properly animated video games on the Tremendous NES, nevertheless it wasn’t with out its faults and detractors. Making the characters extra detailed meant that additionally they took up extra display actual property, and a few longtime followers weren’t too eager on that. Nonetheless, it’s a wonderful, authentic recreation that’s loaded with enjoyable easter eggs just like the Robotic Museum, inventive robotic masters like Junk Man, and a prime tier soundtrack. 

In Sega’s nook, we’ve Mega Man: The Wily Wars. This was a 16-bit Tremendous Mario All-Stars fashion assortment of video games that included full facelifts for the primary 3 NES Mega Man video games. Every one was recreated extremely faithfully by way of stage structure, however the physics have been just a bit off, as was the sport’s total pace, particularly by way of weapons. Nonetheless, though they weren’t essentially the most effective methods to play these classics, Mega Man 1-3 are among the many greatest motion video video games ever made, particularly on the time of this recreation’s launch. Plus, after you beat all three video games, you get to tackle Wily Tower, an all new set of levels with utterly distinctive robotic masters the place you get to decide on your personal weapon loadout from any armaments within the first 3 video games. It’s tremendous bizarre, however extremely cool. 

Now that we all know what we’re evaluating, let’s get right down to enterprise. 

Graphics (1 level): 

Neither certainly one of these video games is bad-looking, however they each strategy issues very in a different way. On one hand, Wily Wars had the NES video games template to stick to, which restricted its scope to a point. However it labored extraordinarily properly with what it was given, and the brand new backgrounds breathe a unbelievable quantity of life into the NES video games levels, particularly within the case of Mega Man 1. 

However Mega Man 7? Say what you’ll about its gameplay and zoomed in digicam, however that recreation is undeniably attractive. The brand new Mega Man sprite was a superb mixture of the unique soulless, lifeless eyed homicide machine from the NES video games and his idea artwork. The character animations have been insanely properly accomplished, and the levels themselves are positively gorgeous. This on no account minimizes the superb, albeit typically unusual facelift given in Mega Man: The Wily Wars, however Mega Man 7 takes this by a mile. 

Mega Man 7: 1 Wily Wars: 0

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Sound (1 level)

Sound is all the time an fascinating class as a result of the SNES and Genesis dealt with sound tremendous in a different way. Sega Genesis sound particularly could be very “video gamey” so I used to be tremendous excited to listen to what they did with these traditional NES tunes on this conversion, and for probably the most half they didn’t disappoint. The entire songs have been intelligently remade to work properly with the Genesis’s sound capabilities. The work was admirable, however I do not suppose any of them handle to sound higher than the supply materials, and the brand new music created for the sport isn’t tremendous memorable. 

Mega Man 7, although, has an outstanding soundtrack. Simply prime to backside killer tunes. The instrument selections have been tremendous good, counting on loud, excessive constancy video gamey samples as an alternative of making an attempt to go for the electrical guitar sound of the X sequence or anything aiming to duplicate actual devices. The compositions themselves are prime notch, together with some stellar throwback tunes within the Robotic Museum and the key Ghosts n Goblins tune in Shade Man’s stage. As soon as once more, I imply no disrespect to the work accomplished on Genesis, however that is one more landslide victory for the SNES.  

Mega Man 7: 2 Wily Wars: 0

Gameplay (2 factors)

Now it is a robust one. On one hand you will have Mega Man 7, which is as sharp as its NES counterparts, however with much less room to play in. On the opposite, you will have Wily Wars, which nails the playfield facet, however considerably bungles the precise play mechanics. 

I’ve performed each of those video games to conclusion a number of occasions, and I genuinely love them each, however I’ve to offer this to Mega Man 7, and right here’s why. 

Mega Man 7 seems like a Capcom Mega Man recreation, and Wily Wars doesn’t, as a result of it isn’t. It was farmed out to a third celebration, and sadly it exhibits. It’s under no circumstances a catastrophe. We’re not speaking the MS DOS Mega Man video games or something. However it would not really feel fairly as sharp as these sorts of video games are alleged to. Mega Man’s pictures hearth too slowly. The leap physics are off, ensuring issues (significantly in Mega Man 2) extra of a ache than they need to be. 

In the meantime, Mega Man 7’s digicam being zoomed in is a matter for nostalgia’s sake, however the recreation is designed across the measurement of the playfield. Mega Man seems like Mega Man, and the sport’s sharp as a tack. It’s acquired numerous inventive secrets and techniques like Protoman’s defend and the Rush Armor. I do know there are people on the market who suppose Mega Man 7 is a foul recreation, however I’ve by no means understood it. It’s nice, and what’s extra, it’s higher than Wily Wars. 

Mega Man 7: 4 Wily Wars: 0

And there we’ve it. A decisive win for the SNES within the realm of Mega Man. It could have been good to see what Capcom may have really pulled off with an authentic Genesis Mega Man recreation, however sadly the world won’t ever know. Wily Wars is nice although, and it is best to completely play it. After you’ve performed 7, in fact. 



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