tilemap – Godot 4 – Isometric Snap Grid

tilemap – Godot 4 – Isometric Snap Grid

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tilemap – Godot 4 – Isometric Snap Grid – Sport Growth Stack Change







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Whereas there may be rotation within the snap grid settings it doesn’t appear to be rotating the displayed grid. I can use a Isometric tilemap, however and not using a grid displayed always, I can not good Collision containers over mentioned tilemap. I’m solely working in 2D, so I’m hoping this exists, or maybe the place to edit the C itself as a way to add the performance.

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