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JuTek


Hello there! This quick devlog is devoted to Tiny Breakers Camp.

Gameplay

Description
TBC is a small brick breaker, located in fantasy world the place you may select one among heroes and problem varied enemies round your land. Every thing packed in good pixel artwork.

Mechanics
As all brick breakers TBC can be focus of crushing blocks however this time there are going to be enemies on the opposite aspect of the wall. They may have their very own spells and aggressive supporters. Participant must utilise map sources to forged his personal spells and buffs to have the ability to win the battle. One mission can encompass few battles so well being administration will probably be necessary within the sport.
Throughout sport we will acquire gems and cash which will probably be wanted to enhance participant energy within the “Camp”
Sport will assist game-pads and keyboard.

Hero Knowledge:

Gameplay
You’ll have a option to play a marketing campaign and liberate you land or to play a random mission.

Marketing campaign map:

Spells
Participant will be capable of acquire some spells on the map, which can grant varied buffs or advantages. Further sources, injury, crits likelihood or mercenaries and lots of extra, this will probably be randomised system. Some Heroes could have extra slots for spells than the opposite relying on the hero class.

Spells information:

Developer – JuTek Pixel
By the way in which you may go to:
–  Steam web page – https://retailer.steampowered.com/app/2619900/Tiny_Breakers_Camp
– itch.io web page – https://jutek-pixel.itch.io/tiny-breakers-camp
– and my Discord for normal updates – https://discord.gg/ksKywp58pB

Different screenshots

Easy Gameplay:

Capsule

« Final Edit: Right now at 02:07:40 AM by JuTek »
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forest


i’m the primary commentator right here
the sport crafted with love and care
i see some quantity of labor
i like this pixel fashion
perhaps i even will attempt the sport


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forest


your smile was a bit not good
i’m not ashamed to say it
i even might clarify why in case you “do not know”
what number of hours you spent on this?
did you make and code and graphics?


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forest


i’m certain u b know that i used to be speaking about your smile that within the context appeared for me bitchy as i acquired a sense that you simply took me for somebody pathetic and humorous
i’m certain u b know that i used to be speaking about your smile and never in regards to the sound
your reply is awkward and ignored what i mentioned clearly
bye b


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JuTek


Hello there, not too long ago i’ve ready extra gifs for Steam web page so i although I would as properly drop the right here.
I nonetheless must work to enhance a map, it appears monotonic in the intervening time however I’ll add some random components to make it extra fascinating and eye interesting.
In addition to I wish to put together few kinds of environments so maps will mirror a marketing campaign progress.

Particular Assault

You possibly can see right here that Enemies will be capable of name their cronies on the battlefield that may be capable of throw some projectiles towards participant (projectiles below improvement). I wish to give participant the identical choice afterward.

Enemy Dying

Participant Dying

Remaining Battle reward

Cheers!


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JuTek


Hello there!

Enable me to share with you a latest progress for TBC. I’ve spent previous few days on bettering map, including new options, taking part in with mild simply so as to add a bit extra life to the map. Listed here are the outcomes:

BAFORE

AFTER

So how I get there? Here’s what I’ve added:

1. Torches with mild on the wall and a few patches on the ground. Common mild was lowered and torches are offering some mild from the edges.
Ground was very monotonic so i add some patches which can be spawning randomly.

Torches and flooring patches

2. Randomly spawned additions on flooring and partitions. There are few with small creatures animations.
I’ve additionally couple of coloration variants for every.

…and one other


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