unity – Depth Map would not work in 2D URP
This can be a additional query from my final, initially I used to be attempting to alter the way in which the depth map is rendered per-pixel. Nonetheless, via extra…
This can be a additional query from my final, initially I used to be attempting to alter the way in which the depth map is rendered per-pixel. Nonetheless, via extra…
Name of Responsibility: Fashionable Warfare III’s Season 1 Reloaded goes reside on Wednesday, January 17. As is customary for CoD’s Reloaded remix, the sport will see a bunch of recent…
Yakuza is a storied franchise that retains on giving. Every installment within the collection resulting in 2020’s Yakuza: Like a Dragon has supplied one thing new and progressive, together with…
I greet information of the completion of a Unity remaster for The Elder Scrolls II: Daggerfall with equal components pleasure and horror. Pleasure as a result of I’ve by…
Vertex shader: #model 450 structure(push_constant) uniform MVPConst{ mat4 m; mat4 n; } mvp; structure(binding = 0) uniform UBO{ mat4 vM; mat4 cM; mat4 pM; vec4 lP; float time; uvec2 res;…
Asymmetrical multiplayer expertise The Texas Chainsaw Bloodbath just lately obtained some DLC that provides new characters, and it’s now time so that you can verify our Nancy DLC evaluation! Please…
The following a part of the epic Closing Fantasy 7 remake is coming in 2024 with Closing Fantasy 7 Rebirth and it’s set to carry a minimum of one huge…
Escape From Tarkov‘s main new 0.14.0.0 replace is dwell now. It brings with it the entire many options introduced final month, together with a brand new map, Floor Zero, designed…
is it doable to organize a generic bump map shader for use by any 3D sport? I discovered this bump map shader: https://medium.com/@aarhed/bump-map-shader-8b662f18c62 (might I paste that shader right here?)…
I am attempting to do a rewrite of Civ5’s AssignStartingPlots.lua (Lua is the scripting language utilized by Civ5), and I am comfy writing it, however conceptually, simply determining what algorithm…