[ad_1]
The Witcher and Cyberpunk 2077 developer CD Projekt has issued a message to these dreaming of buying the studio: we aren’t on the market.
Throughout a current interview with Polish publication Parkiet, CD Projekt CEO Adam Kiciński mentioned the corporate is not excited about being “included into some bigger entity.”
“We’ve labored all our lives to achieve our present place. We consider that in a couple of years we shall be even larger and even stronger,” he defined.
Kiciński mentioned any intermittent rumblings which may indicate CD Projekt has turn into a takeover goal are “simply rumors” and reiterated that the corporate values independence.
CD Projekt itself has beforehand acquired studios comparable to The Molasses Flood and Digital Scapes, however Kiciński indicated the corporate at present has no plans so as to add to its roster of inner studios.
“We don’t plan any acquisitions right now. In fact, we’re open to concepts that might speed up the implementation of our technique,” he added (by way of Google Translate). “However we aren’t excited about purchases that may solely purpose to incorporate the acquired firms in our group and consolidate their monetary outcomes. We do not see the worth in it.”
Discussing the corporate’s headcount, which was diminished final yr after CD Projekt sanctioned a wave of layoffs, Kiciński mentioned the corporate would not anticipate to take related measures in 2024.
“I might relatively say that employment will stay secure as a result of some folks will transfer between initiatives, together with: from ‘Cyberpunk’ to ‘Polaris.’ Nevertheless, in 2025 I might anticipate an extra improve in employment,” he mentioned.
In pure gross sales phrases, CD Projekt ended 2023 on a excessive. Cyberpunk 2077: Phantom Liberty offered 4.3 million copies in two months to drive quarterly income to over $112 million.
For staff on the firm, the yr was extra tumultuous. CD Projekt laid off members of the Gwent crew after ending energetic improvement on the title and reduce one other 100 jobs to turn into “extra agile and simpler.”
Nevertheless, it additionally voluntarily acknowledged the Polish Gamedev Staff Union, which was fashioned late final yr to “guarantee job safety, truthful remedy, and transparency inside our employer organizations.”
[ad_2]