Preorder my new e-book: The Psychology of Dungeons & Dragons

Preorder my new e-book: The Psychology of Dungeons & Dragons

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My latest e-book concerning the psychology of the tabletop role-playing sport Dungeons & Dragons is now obtainable for pre-order in paperback, audiobook, or e-book format! It’s out on November 25, 2024 and you may order it just about wherever you purchase books, akin to these on-line retailers:

I’m tremendous happy with this e-book. It follows a lot the identical mannequin as my first e-book, Getting Players: The Psychology of Video Video games and the Folks Who Play Them in that every chapter examines a query I discover fascinating concerning the psychology behind why video games are made as they’re, why we behave as we do after we play them, and why they’re marketed and offered as they’re. Seems this all applies to tabletop role-playing video games like Dungeons & Dragons, which, like video video games, I’ve been enjoying and desirous about for the reason that early Nineteen Eighties.

Right here’s the desk of contents from the e-book:

  • Chapter 1: Why Do We Really feel So Heroic Whereas Enjoying Dungeons & Dragons?
  • Chapter 2: Why Is the Open-Ended Freedom of Dungeons & Dragons So Interesting?
  • Chapter 3: Why Do We Love Feeling Necessary to Each Actual and Imaginary Folks?
  • Chapter 4: How Does Dungeons & Dragons Pull Us into Imaginary Worlds?
  • Chapter 5: Why Do Some Gamers Hoard Stuff Like They’re Dragons?
  • Chapter 6: Why and How Do We Establish with Our In-Sport Characters?
  • Chapter 7: What Will get Us to Function-Play and Why Ought to We Care?
  • Chapter 8: How Do Gamers Choose Alignment and Morality?
  • Chapter 9: What Do We Get Mistaken About Unfortunate Cube and Pure 20s?
  • Chapter 10: How Do We Cope with So Many In-Sport Decisions?
  • Chapter 11: When Do Gamers Work Collectively Finest?
  • Chapter 12: Which is Higher: Enjoying In-Particular person or On-line?
  • Chapter 13: Does Serving to Create a Sport World Make It Extra Enjoyable to Play In?
  • Chapter 14: Why Do We Escape into Imaginary Worlds?
  • Chapter 15: Does Enjoying Dungeons & Dragons Flip Youngsters into Satan Worshipers?
  • Chapter 16: How Does Enjoying Dungeons & Dragons Make Us Higher Folks?

Wish to take heed to excerpts of a few of these chapters from the audiobook model? Try episode 96 of my podcast by subscribing or streaming the episode under:

Like my earlier books, the solutions in every chapter are research-based, presenting references to tutorial work in a manner that’s enjoyable, humorous, and communicated by way of tales drawn from each the historical past of the sport and my many years of expertise enjoying it.

Every chapter then concludes with two useful lists: Issues What You Discovered on this Chapter and How one can Apply This Chapter to Your Sport. These are related to each gamers and sport masters, as a result of the e-book is written for each.

Once more, I’m tremendous happy with this e-book and I hope you get pleasure from it as nicely.

1. And yeah, there are jokes hidden within the endnotes. I’m taking a look at one proper now.

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