[ad_1]
Prince of Persia: The Misplaced Crown Walkthrough – Desk of Contents
- Half 1 – Prologue – The Battle of Perseoplis
- Half 2 – Misplaced in Mount Qaf – Decrease Metropolis
- Half 3 – Misplaced in Mount Qaf – Hyrcanian Forest
- Half 4 – Misplaced in Mount Qaf – Path to the Citadel
- Half 5 – The Kidnapped Prince – Sacred Archives
- Half 6 – The Kidnapped Prince – Higher Metropolis
- Half 7 – The Tiger and the Rat – The Depths
- Half 8 – The Path to the Sand Jail – The Depths
- Half 9 – The Path to the Sand Jail – Sunken Harbor and Soma Tree
- Half 10 – The Path to the Sand Jail – Temple of Information
Try our walkthrough of Prince of Persia: The Misplaced Crown to progress via the Temple of Information and the right way to remedy the puzzles to get Clairvoyance.
Welcome to the Into Indie Video games walkthrough for Prince of Persia: The Misplaced Crown walkthrough.
For extra info on Prince of Persia: The Misplaced Crown past this walkthrough, try the official web site right here.
From the Wak-wak tree we ended at within the earlier half, transfer to the correct previous the quick journey level and exit the world. Within the subsequent room, flip round go up the handholds and head up until you attain this location which we couldn’t get previous earlier than and crystalize your self. And when the slab passes your crystalized kind, teleport there to get previous.
You can find the Lore Merchandise: Notice Pinned to a rock formed like an eye fixed simply up forward. Exit the world after. Within the new space – Temple of Information, go up the elevator and exit this space via the door on the left. Maintain going left via the 2 unformed sound pillars and into the following space. On this room, choose up the arrows and hit the bell to kind the platforms. Leap on the bottom on after which the center one because the lowest one disappears. Then soar and hit the bell on the left of the center platform, it will solidify the topmost platform. Leap throughout to the left and sprint via the block entice. Kill the wraith enemy that floats in. Leap throughout the spikes and hit the wall over the spikes for a secret room.
As you enter this secret room, rush via the block traps because the blocks come dashing in to crush you to dying. On the finish of the tunnel is a chest with 200 Time Crystals. Drop down the opening and drop down once more, avoiding the blocks as they rush in. Head to the correct of the arrows and extra blocks will rush in.
On the finish of this tunnel, there’s a bell in a cage, hit it to make the sound platform disappear so you possibly can drop down under. Earlier than doing that air sprint to the correct as you fall to select up a while crystals on the opposite facet. (Examine location under)
Then fall under. There’s a wraith down there, so take him out. Then run to the correct and rush via the block entice, run straight via the intersection, don’t go up because it loops round. Exit the world and within the new space go to the left and soar on the platform.
Head up and to the left to discover a Wak-Wak tree. Drop down the platform subsequent to the tree and head to the left. You’ll drop in to a gauntlet in a bit. Take out the enemies and the exit will open up. Rise up and drop all the way down to discover a chest with an Azure Damascus Ingot. Exit the room and drop down. Rise up on the upper platform on the left, and rush via the block entice. Leap up and throughout to the opposite facet after which on to the platform within the center.
Go to the correct as soon as on the prime to seek out the Lore Merchandise: Alchemist Diary Entry 1. Now drop down and on the backside head to the correct and drop down once more via the shifting platforms and sprint to the left, bouncing between the retracting platforms. Maintain going to the left, kill the mad alchemist forward, and use the elevator to move down.
Replenish your arrows and head down once more, to select up the Lore Merchandise: Final Day at Work. Head to the correct, by leaping on the elevator and thru to the damaged ones from earlier than. Choose up the time crystals and maintain going. (Examine location under)
Seize on to the hand maintain and rise up to the higher ledge and use your chakram on the lever on prime – you cant see the lever from down right here, simply go by assumption. This can unlock the gate in entrance of you.
Take out the enemy right here and run via the exit. Within the subsequent space, soar over the hole and thru the block entice and on the opposite facet hit the bell with an arrow to solidify the ledges. Leap on them to succeed in the highest after which sprint to the correct, avoiding the blocks dashing in. Keep away from the 2 mad alchemists as they’re being powered up by the enemy on prime and soar on to the sound blocks by hitting the bell.
Air sprint to the hand maintain on the correct after which up once more. Use your arrows to interrupt the key wall on prime.
Inside you possibly can choose up a Xerxes coin, should you rush via the block entice quick sufficient. Return out and again on prime of the ledge once more. Slide via the hole on the correct and head that means. Drop down, flip round and slide via the wall to kill this enemy right here and drop via the opening within the room.
Kill the 2 mad alchemists we didn’t kill earlier. Return via the left facet, dashing via the blocks and drop down. When you attain the opening the place we got here up from, drop down once more.
Run to the correct and kill the 2 enemies within the subsequent room. Leap off the ledge on the correct and crystalize your self proper above the block entice and teleport there when the block rushes in and soar up.
Leap off to the correct and break the door and run via. Crystalize your self and soar off the ledge, air sprint beneath the block and hit the bell on the opposite facet and teleport again and rush via.
Wall soar via and rise up on the best handhold, crystalize your self, drop and hit the bell on the opposite facet and teleport again as much as the handhold.
After you have teleported again, air sprint via and exit the world. Within the subsequent space, run down the steps and go down the retracting platforms until you attain the underside. Kill the floating head enemies. Then go to the left throughout the retracting platforms and choose up the time crystals. Transfer again throughout to the correct and drop down the opening to select up a Xerxes coin. The platforming puzzle is straightforward, simply hit the bell if you find yourself coming again as much as take away the sound wall so you possibly can sprint via.
Return to the left and up via the retracting platforms we got here down on. When you rise up run to the correct and up these platforms.
Within the subsequent space, go up after which to the left – we’re right here on the map for reference.
Undergo the yellow portal on the left and you’ll be confronted with a puzzle. Stand on the strain plate and hold on the left facet handhold swap until the timer runs out.
Timer will reset and now soar to the correct facet handhold swap and hold on to it until the timer runs out.
This time simply run to the left when your shadows hold from the switches and opens the door.
You can be teleported out and a brand new portal will open above you and to the correct. Go up and enter the portal on prime. On this puzzle begin the timer and transfer as quick as doable via the platforms and go so far as doable and crystalize your self there.
Begin the timer once more and teleport over to crystalized self and swing over to the opposite facet to face on the strain plate.
On the third reset, simply run via and wait until your former self is standing on the strain plate and simply air sprint via.
You can be teleported again out to the primary space once more. Drop down and go to the correct to enter the portal over there. Within the subsequent puzzle, begin the time and run via to the hand maintain swap and hold on to it until the timer has 6-7 ish seconds left to go and run to the strain swap on the platform within the center and run the timer out whereas standing on it.
On the second run, soar as much as the handhold swap on the left and hold on to it until the timer runs out.
On the third run, soar off the wall infront of the handhold swap when your first iteration stands on the strain swap under – that triggers the platform marked within the image under. You possibly can keep afloat if that you must by leaping and air dashing to and off the wall.
When you go up you’ll be despatched again outdoors and one other portal above you’ll be activated. Undergo and begin the puzzle. Stand on the timer and drop down and stand on the strain plate until there are 4-6 seconds left on the time and transfer off it.
On the second run, fall down slower by grabbing the wall in order that your earlier self can stand on the swap and you may run on the platform and undergo the grate that the swap triggers.
Go up the grate and activate the swap there, drop down and transfer to the correct to crystalize a duplicate of your self on the opposite facet of the grate.
On the following run, simply teleport to the place you crystalized your self and wait in your second iteration to tug the swap on the highest and soar as much as full the puzzle.
The principle door within the center can be unlocked now, so run via it. Leap over the platforms to select up Simurgh Energy – Clairvoyance. Now you can alternate between dimensions, make you means again out, switching between dimensions to open up your paths. Go up from the primary door the place we entered and you will note the Jailer as soon as once more.
Exit the world on the correct. Maintain going and take the elevator down and swap elevators until you attain the underside ground. Hit the swap to open the door and exit via the correct.
Save on the Wak-Wak tree and rise up to the place the quick journey level is and teleport to the Pirate Village within the Sunken Harbor.
This concludes Half 10 of our Prince of Persia: The Misplaced Crown walkthrough. You’ll find Half 11 of our walkthrough for the Value of Persia: The Misplaced Crown right here. (Coming Quickly!) And you’ll find Half 9 of our Prince of Persia: The Misplaced Crown walkthrough right here.
[ad_2]