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Stephanie Tyler Jones, the face mannequin for Mary Jane Watson in Marvel’s Spider-Man 2, has come ahead in regards to the harassment she’s acquired from gamers.
On her Instagram story, she revealed that gamers have “crossed boundaries” by calling her office demanding to talk to her. One individual left voicemails, which she stated left her “unsafe and uncomfortable.”
“[This] is unacceptable and regarded stalking,” wrote Jones. Whereas she was fast to guarantee that Spider-Man gamers have largely been good, she additionally requested gamers respect her transition from modeling to skincare, which she concretely stated was “not for Spider-Man or MJ followers.”
“Please respect that I’m a human being attempting to make a residing identical to you, and I kindly ask for boundaries to not be crossed. Messages is not going to be answered, and I’ll block you in the event you make me really feel uncomfortable.”
Why is actor harassment so PlayStation-specific?
Jones’ disclosing of her harassment is not new. In recent times, builders have been open about gamers crossing the road and getting notably poisonous on both social media or in actual life.
However in the case of actors, a lot of that harassment has centered on actors in PlayStation video games. Insomniac’s Bryan Intihar stated the studio was harassed after altering Peter Parker’s face mannequin to actor Ben Jordan for Marvel’s Spider-Man Remastered and the latest sequel.
Laura Bailey, a longtime voice actor, acquired harassment in 2020 for her portrayal of Abby, the deuteragonist of The Final of Us Half II. That harassment, which was preceded by story leaks, additionally encompassed Naughty Canine employees.
Now that The Final of Us franchise has come to live-action, we might even see a repeat of occasions, as actor Kaitlyn Dever is ready to play Abby in The Final of Us’ second season.
PlayStation video games aren’t the primary (or worst) to obtain harassment, however it does really feel considerably distinctive to their cinematic choices. And it could quickly be time for Sony and different studios to make energetic steps to make sure the security of their expertise.
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