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Final Fantasy IV
Picture: Sq. Enix

Ah, what a beautiful method to kick off 2024, eh?

Sq. Enix’s President Takashi Kiryu has revealed that the corporate can be “aggressive in making use of” AI in its content material growth and publishing divisions sooner or later after he praised the expertise in a New Yr’s Letter (thanks, VGC).

Revealed on January 1st, 2024, the letter outlines business improvements and Kiryu’s imaginative and prescient for Sq. Enix transferring ahead. With AI particularly, he mentions that “generative AI has the potential not solely to reshape what we create but additionally to essentially change the processes by which we create, together with programming”.

Kiryu then presents Sq. Enix’s objectives because it strikes into 2024, stating his intention to extend information sharing within the firm, optimise useful resource allocation, promote world collaboration, and different thrilling technique of conducting critical enterprise.

In an alarming however not altogether shocking paragraph, he then mentions that Sq. Enix can be “aggressive in making use of” AI for each short-term and long-term means:

“We additionally intend to be aggressive in making use of AI and different cutting-edge applied sciences to each our content material growth and our publishing capabilities. Within the brief time period, our aim can be to reinforce our growth productiveness and obtain larger sophistication in our advertising efforts. In the long term, we hope to leverage these applied sciences to create new types of content material for customers, as we consider that technological innovation represents enterprise alternatives.”

Sounds quite yucky, although we would prefer to maintain an open thoughts for now; the short-term functions sound totally inoffensive, in spite of everything, however we’re a bit cautious of those so-called ‘new types of content material’. This may not essentially be video games, however we’re simply going to have to attend and see what Sq. Enix has in retailer as we transfer by means of 2024.

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