arithmetic – The way to correctly cut up harm in opposition to armor?
I’m growing a third-person capturing type sport and I wish to implement an armor system. The system that I’ve envisioned doesn’t scale back the harm to 0, however by half.…
I’m growing a third-person capturing type sport and I wish to implement an armor system. The system that I’ve envisioned doesn’t scale back the harm to 0, however by half.…