Posted inGame Development javascript – Optimizing Efficiency of Minimal Translation Vector (MTV) Calculation in SAT Collisions [ad_1] I've applied a Collison Supervisor utilizing the Separating Axis Theorem (SAT), and I am in search of… Posted by GameWarp January 27, 2024
Posted inGame Development c++ – Separating axis theorem implementation ends in limitless extending colliders alongside the Z axis [ad_1] I'm attempting to implement SAT and it really works apart from the truth that colliders prolong infinitely… Posted by GameWarp November 26, 2023
Posted inPuzzle Gamer’s post-purchase add-ons, for brief / SAT 11-18-23 / Sure descriptor after a signature these days / Brown-y factors, for brief? / Remedy for somebody in transition, briefly [ad_1] Constructor: Hoang-Kim VuRelative problem: Simple-MediumTHEME: none Phrase of the Day: DLC (35D: Gamer's post-purchase add-ons, for brief) — Downloadable content material (DLC) is… Posted by GameWarp November 18, 2023
Posted inPuzzle Pooh’s bestie / SAT 11-11-23 / Snack model that originated in 1919 / Fantasy sports activities format, informally / Just like the “s” in particles (however not Du Bois) / Keeper of Keys and Grounds at Hogwarts / Cartoon superhero with an “A” on his chest / Espresso first cultivated in Yemen [ad_1] Constructor: Blake SloneckerRelative problem: Straightforward-MediumTHEME: none Phrase of the Day: Roger PENROSE (16A: Roger___, Physics Nobelist identified for tilings)… Posted by GameWarp November 11, 2023