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Tin Hearts Walkthrough – Desk of Contents
- Prologue & Act 1
- Act 2
- Ranges 19 & 20
- Ranges 21 & 22
- (Extra components coming quickly!)
- Act 3 (Coming quickly!)
- Act 4 (Coming quickly!)
Take a look at our walkthrough of Tin Hearts to learn the way to resolve ranges 21 and 22, together with the sprawling backyard degree of the sport.
Welcome to the Into Indie Video games walkthrough for Tin Hearts!
For extra info on Tin Hearts past this walkthrough, try the official web site right here.
Act 2 (Contd.)
Degree 21
On beginning this degree, your first order of enterprise is kind of unintuitive: transfer the drum situated in entrance of the toy soldier field in order that it sends your toy troopers again on the desk, going in direction of the balloon machine on the far finish.
The troopers will ultimately hit a cannon situated on a smaller desk. Flip this cannon in order that it targets the airship within the nook of the room (to the correct of this desk).
As soon as all of your troopers are away from the drum, flip the drum in order that it now sends your troopers to the cannon on the desk close to the window.
Have this cannon goal the opposite cannon that’s on the couch, after which have that cannon goal the upright wrapped current on the pile of presents.
Supplied your troopers have hit the primary cannon (which was focusing on the airship), the balloon on prime of the cake can have descended. You’ll discover a prism block in there.
Decide it up and place it on the mantelpiece, in order that it directs your troopers to the e-book in entrance of the exit door. This fashion, your troopers will ultimately make it to the mantelpiece and go to the exit door.
When you’re executed, exit this room the way in which you got here and observe the need o’ the wisp to your subsequent vacation spot.
Degree 22
After the cinematic sequence, go downstairs and to the backyard. This degree of Tin Hearts is very large, so take note of the walkthrough!
It is a huge degree, so start by finding the toy soldier field on a workbench subsequent to the white constructing.
The exit door is within the toy windmill proper subsequent to the toy soldier field. Getting your troopers there, nonetheless, goes to require you to make a tour of all the backyard.
Open the field to start. Your path as much as the chessboard is pretty simple, however as soon as there, your troopers can be stopped by an out-of-place prepare.
Transfer the drum beneath the desk in order that it sends your troopers to the cannon (on the identical desk because the chessboard). Modify the cannon in order that it targets the prepare subsequent to the chessboard.
Then, put in a a pink puzzle block reverse the cannon. You may get the pink block both from the one in entrance of the toy soldier field, or from the gazebo with the easel and portray in it.
As soon as the prepare is knocked to its facet, choose up the inexperienced puzzle block on the desk and put it on the chair, in order that the troopers will drop off the desk, fall on the chair, and make their strategy to the drum.
Transfer the drum in order that it sends your troopers into the opening on the chessboard, by means of the place the toy prepare previously was. After all, make certain all of your troopers are already away from the primary bounce off the drum!
The trail from the pinwheels forward is generally simple once more – observe it to the drum subsequent to the bicycle. Transfer this drum in order that it sends your troopers to the balloon machine on prime of the cabinets.
Observe the pinwheels to the sundial – the troopers will drop off of the sundial, so be sure you transfer the prepare excellent to catch them with the drum.
Place the opposite trains and their drums in order that the troopers bounce their means over the drums and onto the ultimate drum, subsequent to the gazebo. See the screenshot beneath for one potential model of this.
Following the ultimate drum, the troopers will cross bumpy path. Put a inexperienced block in place right here to redirect the troopers into the gazebo. You will discover the inexperienced block contained in the gazebo itself.
As soon as contained in the gazebo, we’d like the troopers to hit the cannon on the desk subsequent to the easel. To do that, place a pink block on the crescent plug (you will get the pink block both from the beginning of the extent, or from the chessboard desk).
Additionally place a blue block reverse the pink block, in order that your troopers can be redirected in direction of the pink block once more (as reverse to creating an about flip).
Go behind the portray and modify the cannon in order that it targets the picket tray on the easel. There’s a blue crosshair-shaped image on the tray, so the place to hit it.
Enable the troopers to hit the cannon and as soon as the ultimate soldier is evident of the pink block, take away the pink block and put it again within the sq. puzzle block set on the gazebo.
This fashion, the troopers will now make their means onto the easel tray and go straight to the drum on the opposite facet.
Place the yellow and inexperienced puzzle blocks in order that the troopers are redirected from the drum in direction of the paintbrush and past.
The trail is as soon as once more straightfoward for some time. Alongside the way in which, you’ll unlock the flexibility to govern pinwheels.
Now possess the pinwheel on the finish of the inexperienced bench and direct it in direction of the pinwheel subsequent to the gazebo. Direct the pinwheel slightly to the correct of the gazebo pinwheel.
Subsequent, manipulate the pinwheel subsequent to the gazebo to ship your troopers to to the pinwheel subsequent to the fountain.
Possess the pinwheel subsequent to the fountain and direct it in direction of the pinwheel close to the swing.
Lastly, possess the pinwheel close to the swing and manipulate it towards the windmill close to the beginning of the extent.
Now return to the bench and put a yellow block on it, in order that your troopers will go flying on the trail you’ve set out for them.
Keep watch over your troopers and proper the pinwheels’ instructions if obligatory, and maintain going till the troopers attain the windmill firstly of the extent.
After clearing the windmill (which you’ll be able to’t manipulate), the troopers will return on a well-recognized path. This time, nonetheless, you possibly can transfer the pinwheels that you just previously couldn’t.
Go away the pinwheel within the wheelbarrow as it’s, however possess the pinwheel within the flowerbed (with the white and pink flowers) in order that your troopers go onto the attraction with the palace inside it.
Intention the pinwheel in order that your troopers can be simply to the correct of the puzzle block plug, inflicting them to enter the palace and loop about.
Now await the troopers to get there. The primary soldier will develop into free, so possess it.
Go to the other facet of the attraction from the place the troopers are getting into it, and also you’ll discover a drum. Modify this drum in order that it sends your free soldier onto the drum at the back of the attraction.
Now leap onto the drum, which can ship you to the opposite drum, after which on prime of the attraction.
Head into the balloon machine and leap straight forward, so that you just land on the small flowerbed with one other balloon machine on it.
Let go of the free soldier now and modify the pinwheel within the barrel, aiming it in direction of the cannon on the workbench.
Intention this cannon towards the opposite cannon, which is on a plank on the ladder, and purpose that second cannon on the birdhouse, which is on the white tree.
Now return to your free soldier and ship him by means of the balloon machine, flying towards the primary cannon. Upon urgent the cannon button, the chicken will fly out of the birdhouse.
Now let go of the free soldier and re-adjust the pinwheel within the barrel, in order that it’s aimed towards the drum close to the birdhouse tree.
Return to the free soldier and transfer him by means of the balloon machine reverse the cannon. Flip proper and leap towards the pinwheel within the barrel.
In the event you’ve executed every little thing proper up to now, the free soldier will land on the drum and bounce as much as the flowerbed. Now leap your strategy to the birdhouse and get previous it, onto the following flowerbed.
Proceed off the flowerbed and onto the noticed beneath. Go throughout the plank and up the ladder onto one other flowerbed.
Drop off the flowerbed close to the second white tree, so that you just land on the drum beneath. You’ll land on a shelf – go towards the ladder from right here and climb all the way in which up.
Now make your strategy to the crate forward, then the flowerbed, and thru the white fence.
Lastly, you’ll discover a cannon – don’t method it but. Let go of the free soldier and manipulate this cannon.
Have the cannon purpose on the pipe, after which have your free soldier hit the cannon. This stops the windmill in the end.
Now have your free soldier leap onto the drum beneath the flowerbed and return to the beginning of the extent.
Our objective now could be to get the remaining troopers again to the beginning of the extent. That is simpler than it sounds.
We merely should reverse the pinwheels in order that the troopers will fly from the little bench subsequent to the attraction, onto the flowerbed, onto the wheelbarrow, and at last onto the workbench firstly of the extent.
Modify the flowerbed pinwheel to level towards the wheelbarrow pinwheel, after which modify the wheelbarrow pinwheel to level towards the workbench.
Lastly, put a yellow block on the attraction, sending your troopers all the way down to the bench with the doll on it. You’ll discover a yellow block on the chair subsequent to the chessboard.
With this executed, your troopers will lastly make their means into the windmill. Be certain that to ship your free soldier in as nicely!
Take a look at the following a part of our walkthrough for Tin Hearts right here! (Coming quickly!)
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