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Prior the discharge of The Legend of Zelda: Tears of the Kingdom earlier this 12 months, our heads had been filled with theories about the place Hyperlink’s newest journey would match on the much-discussed timeline. We knew that it will be happening immediately after Breath of the Wild, however the place does that put it in comparison with, say, Ocarina of Time or A Hyperlink to the Previous?
Because it seems, TOTK didn’t present any form of conclusive reply to this query. There are references to different video games dotted about this model of Hyrule, however nothing concrete. Maybe the sport’s producer and director, Eiji Aonuma and Hidemaro Fujibayashi would be capable to shed some mild on the collection’ chronology, we thought. We had been fallacious.
In a current interview with Sport Informer, the 2 legends of the Zelda collection had been requested about how the event crew works with timeline questions throughout the sport’s early phases. Whereas neither was in a position to say, particularly, the place TOTK slotted into issues, Fujibayashi did have an attention-grabbing remark to make about how a lot of a consideration the Zelda timeline really is to these engaged on its growth. The reply? Not that a lot, it appears:
we realized that followers have a good time theorizing and revel in fascinated with the place issues match on the timeline. That is one thing that the event crew acknowledges and it considers, however to an extent. And I say, “to an extent” as a result of if we get too into the weeds or too detailed in that placement, it ends in form of creating restraints for our creativity; the method of making new concepts turns into restricted as a result of we’re so tied up and making an attempt to make this match into a really particular spot within the timeline. We do contemplate it, however to not an extent the place we really feel that our growth course of feels restricted or constrained.
All in all, we would say that that is truthful sufficient. Only a few video games within the Zelda collection string naturally from one to a different, and any try and power a brand new entry right into a pre-existing hole may imply that we gamers would miss out on some candy sport design — if TOTK was constructed to come back earlier than a sure title, then additions like Ultrahand or Ascend would stand out as breaking the chronology.
One of many few issues that appears clear concerning the timeline (at the very least, as clear because the Zelda timeline can ever be), is that Skyward Sword comes first. The sport exhibits the creation of Hyrule as we all know it, Demise’s curse, the reincarnation cycle, however the place do TOTK’s flashbacks come into all this? Are the Zonai earlier than or after the occasions of the sport that we’ve lengthy thought-about to be “the start”?
Sport Informer requested Fujibayashi and Aonuma this very query too, and the previous sport a usually cryptic response that leaves it as much as us, the gamers:
Clearly, there’s one thing just a little bit clearer in our minds, however after all, it may very well be that we’re fallacious as effectively! [Laughs] I form of need to pose the concept that, like in real-life historical past, you outline by the artifacts and by the info that you just presently have. So inside what we’ve, there could be an accurate reply, however it may very well be a unique reply. So, I suppose my reply can be that it may very well be each. Each may very well be right.
As good as it’s to be given free rein on these sorts of theories, we actually wish to know the order of occasions as Fujibayashi sees them. Certain, they might be “fallacious as effectively,” however it will be attention-grabbing, proper?
The interview additionally covers subjects such because the pair’s prior collaborations, discuss of Ocarina of Time’s twenty fifth anniversary and the crew’s reluctance to at some point give Tears of the Kingdom a sequel. Remember to test it out in full on Sport Informer, for all of this Zelda discuss.
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