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We lastly have our first correct glimpse of GTA 6, Rockstar’s subsequent magnum opus, and it seems to be an enormous sprawling epic set in a brand new model of Vice Metropolis that is far grander and extra intricately detailed than we have ever seen earlier than. Contemplating the final time we visited it was the PS2 period, Atomic Kitten had been nonetheless within the charts, and half the individuals who work on this web site had been nonetheless in nappies, it is a fairly mindblowing improve.
That is what, three generations because the GTA: Vice Metropolis? And what’s maybe extra putting than the scope and scale of town is the standard of the character fashions. The photorealistic pores and skin and hair, the dazzlingly lifelike animation: issues have undoubtedly come a great distance because the authentic 3D rendition of Florida’s jewel within the mud. Clearly. It has been over twenty years. However Rockstar wasn’t precisely identified for its character work again then. Vehicles and buildings? That they had that nailed. City cityscapes? Accomplished it. Faces that do not appear like potatoes? We’ll get again to you. Separated fingers? Uh, look mate, take it or go away it yeah.
So it is astonishing to see how far GTA 6 has leapt forward of virtually all the things else we have seen, not simply in technical phrases, however by way of artistry. Seeing this footage removes any doubt as to why it has been so lengthy because the final large GTA launch: the quantity of blood and sweat (and cash) being leathered into this Sport is obscene.
Cannot wait to play the rattling factor. 2025! Unbelievable.
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