opengl – Some faces of mesh are exhibiting a lot darker than they need to be
Hey, My site visitors mild mannequin has some darkish faces and I can not seem to perceive why? I’m utilizing OpenGL. That is my fragment shader: #model 330 core out…
Hey, My site visitors mild mannequin has some darkish faces and I can not seem to perceive why? I’m utilizing OpenGL. That is my fragment shader: #model 330 core out…
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