physics – Change sprite angle on sloping floor
I’ve an issue right here with GameMaker built-in physics surroundings.My participant is designed to be on a skateboard. I need my participant to rotate its sprite, based on the type…
I’ve an issue right here with GameMaker built-in physics surroundings.My participant is designed to be on a skateboard. I need my participant to rotate its sprite, based on the type…
I’ve tried to ray forged my mouse place to Sprite3D on display screen however I’ve some issues with it. func _input(occasion): if occasion is InputEventMouse: mouse = occasion.place if occasion…