Oleg Klishin — 2D recreation artwork (pixel and hi-res) & animation
You’ll be able to contact me at OlegKlishinArt gmail.comAnd go to my web site at olegklishin.com Hey, My identify is Oleg Klishin. I am a contract artist from Minsk, Belarus.…
You’ll be able to contact me at OlegKlishinArt gmail.comAnd go to my web site at olegklishin.com Hey, My identify is Oleg Klishin. I am a contract artist from Minsk, Belarus.…
bleeks GunnSwitch is an open world 2D platformer/shooter with hand drawn and animated HD graphics. That includes a Psytrance soundtrack, all of the motion shall be accompanied by the very…
(Utilizing Unity) I’ve appeared round and might’t appear to seek out a solution on how individuals animate 2D pixel sprite animation that enables for personalisation. Let’s use Stardew Valley for…
zagreusent Stage 1 Re: 2D/3D Recreation & Animation Artists AVAILABLE for work @ Indie worth « Reply #100 on: February 19, 2019, 01:25:53 AM » Wrath Character Design – Undead…
Hello all. I have been on itch.io for just a few months and have already got made some gross sales and have all my three paid listed objects within the…
I’m creating an FPS recreation in native multiplayer. One participant creates the hot-spot recreation, and the opposite one connects by means of WiFi community and performs the sport. And i’m…
Video games Workshop, creator and writer of video games and different merchandise within the Warhammer 40,000 setting, has had a wonderful go round with its online game releases these previous…
In the event you have been impressed by how good the primary GTA 6 trailer seemed, you have been removed from alone: even builders who beforehand labored at Rockstar…
unity – Making an ice cream or icing impact as proven in GIF beneath – Sport Improvement Stack Change Stack Change Community Stack Change community consists of 183 Q&A communities…
Final week we advisable the current level and click on comedy journey, CHUCHEL. It is a pleasant romp that refines level and click on mechanics superbly, however it’s additionally a…